private void CloseMissionLogWindow() { IHUDWindow missionLogWindow = hudManager.GetWindow(Window.MISSION_LOG); missionLogWindow.Hide(); isPaused = false; }
private void CloseDialogueWindow() { IHUDWindow dialogueWindow = hudManager.GetWindow(Window.DIALOGUE); dialogueWindow.Hide(); isPaused = false; }
private void OpenMissionLogWindow() { IHUDWindow missionLogWindow = hudManager.GetWindow(Window.MISSION_LOG); missionLogWindow.Show(); isPaused = true; }
private void ClosePauseMenuWindow(object sender, EventArgs args) { IHUDWindow pauseWindow = hudManager.GetWindow(Window.PAUSE); pauseWindow.Hide(); isPaused = false; }
private void OpenPauseMenuWindow() { IHUDWindow pauseWindow = hudManager.GetWindow(Window.PAUSE); pauseWindow.Show(); isPaused = true; }
private void ClosePlayerInfoWindow() { IHUDWindow playerInfoWindow = hudManager.GetWindow(Window.PLAYER_INFO); playerInfoWindow.Hide(); isPaused = false; }
private void OpenPlayerInfoWindow() { IHUDWindow playerInfoWindow = hudManager.GetWindow(Window.PLAYER_INFO); playerInfoWindow.Show(); isPaused = true; }
public void Put(Window windowType, IHUDWindow window) { if (!windows.ContainsKey(windowType)) { windows.Add(windowType, window); } else { windows[windowType] = window; } }