private void SetUpStandardGame(Grid playerGrid, Grid enemyGrid) { var playerShips = _shipService.Get(); var enemyShips = _shipService.Get(); bool autoPositionShips = RequestBool("Position ships randomly:"); if (autoPositionShips) { foreach (Ship playerShip in playerShips) { _gridService.SetShipPosition(playerGrid, playerShip); } } else { foreach (Ship playerShip in playerShips) { SetShipPositionManually(playerGrid, playerShip); } } foreach (Ship enemyShip in enemyShips) { _gridService.SetShipPosition(enemyGrid, enemyShip); } Console.WriteLine(); DrawGrid(playerGrid, "Positioning"); }