public void Draw(IGraphicsBatch graphics) { for (int i = 0; i < this.stars.Length; i++) graphics.DrawFilledRectangle(new Rectangle((int)this.stars[i].X, (int)this.stars[i].Y, this.stars[i].Size, this.stars[i].Size), Color.White); }
public void Draw(IGraphicsBatch graphics) { if (graphics == null) throw new ArgumentNullException("graphics"); this.EnsureFont(); if (this.IsVisible) { float top = 0.0f; if (this.State == GameConsoleState.SlideDown || this.State == GameConsoleState.SlideUp) top = this.Height - (this.Height * (float)(this.AnimationTime.TotalSeconds / this.animationElapsedTime.TotalSeconds)); Rectangle rectangle = new Rectangle(0, (int)top, this.Window.DisplayWidth, this.Height); if (this.BackgroundTexture != null) graphics.DrawTexture(this.BackgroundTexture, rectangle, this.BackgroundColor); else graphics.DrawFilledRectangle(rectangle, this.BackgroundColor); float y = top + this.Height - this.Padding; if (this.InputEnabled) { y -= this.Font.LineHeight + this.Font.LineSpacing; graphics.DrawString(this.Font, this.InputPrompt, new Vector2(this.Padding, y), this.InputColor); Size promptSize = this.Font.MeasureString(this.InputPrompt); graphics.DrawString(this.Font, this.input.ToString(), new Vector2(this.Padding + promptSize.Width, y), this.InputColor); Size cursorLocation = Size.Zero; if (this.cursorPosition > 0 && this.input.Length > 0) cursorLocation = this.Font.MeasureString(this.input.ToString(), 0, this.cursorPosition); graphics.DrawString(this.Font, "_", new Vector2(this.Padding + promptSize.Width + cursorLocation.Width, y), this.InputColor); } for (int i = 0; i < this.lineCount; i++) { int index = this.firstLine - i; if (index < 0) index += this.lines.Length; y -= this.Font.LineHeight + this.Font.LineSpacing; graphics.DrawString(this.Font, this.lines[index].Text, new Vector2(this.Padding, y), this.lines[index].Color); } } }