protected bool IsGameNotStartedYet() { if (!_isGameNotStartedYet.HasValue) { _isGameNotStartedYet = GamePropertyService.IsGameNotStartedYet(); } return(_isGameNotStartedYet.Value); }
public string ShowGameStatus() { if (GamePropertyService.IsGameStopped()) { return("The Game is stopped!"); } else if (GamePropertyService.IsGameNotStartedYet()) { return("The Game is not started yet"); } else { return("The Game is running!"); } }