public void onPushFailure(string result) { Debug.Log("GamePotEventListener::onPushFailure()" + result); NError error = JsonMapper.ToObject <NError>(result); if (cbPushEnable != null) { cbPushEnable(false, error); cbPushEnable = null; } else { if (GamePotInterface != null) { GamePotInterface.onPushFailure(error); } } }