public void Start() { try { gameOver = new GameOverMenu(); game = new GameScene(); menu = new MainMenu(); Log.Instance.Write("Game scene init started"); game.SetController(this); game.SetRenderSurface(surface); game.SetSound(sound); game.Initialize(menu, gameOver); game.LoadResources(); game.Reset(); Log.Instance.Write("Game scene init completed"); Log.Instance.Write("Menu scene init started"); menu.SetController(this); menu.SetRenderSurface(surface); menu.SetSound(sound); menu.Initialize(game); menu.LoadResources(); Log.Instance.Write("Menu scene init completed"); Log.Instance.Write("GameOver scene init started"); gameOver.SetController(this); gameOver.SetRenderSurface(surface); gameOver.SetSound(sound); gameOver.Initialize(game); gameOver.LoadResources(); Log.Instance.Write("GameOver scene init completed"); } catch (Exception ex) { Log.Instance.Write("ERROR: Controller.Start() : " + Environment.NewLine + "\t\t" + ex.ToString()); } currentScene = menu; Render(); }
public void Initialize(IMainMenu mainMenu, IGameOverMenu gameOverMenu) { this.mainMenu = mainMenu; this.gameOverMenu = gameOverMenu; }