public void Execute() { if (string.IsNullOrEmpty(_event)) { return; } _gameEventManager.Broadcast(_event, _args); }
private void OnButtonClick() { if (string.IsNullOrEmpty(_onClickEvent)) { return; } _gameEventManager.Broadcast(_onClickEvent); }
void ICommand.Execute() { if (string.IsNullOrEmpty(GameEvent)) { return; } _gameEventManager.Broadcast(GameEvent); }