예제 #1
0
 void IGameManager.ManagerInit()
 {
     EntityController = GetComponent <GameEntityController>();
     EntityController.GameEntities = new List <GameEntityBase>();
 }
예제 #2
0
 public void Awake()
 {
     EntityController = GameEntityManager.Instance.EntityController;
     EntityController.EntityBuild(this);
 }