예제 #1
0
 public GamePlayEngine(IGameDefinitionAccess gameDefinitionAccess, IGameSessionAccess gameSessionAccess, IPlayerAccess playerAccess, ITileAccess tileAccess)
 {
     this.gameDefinitionAccess = gameDefinitionAccess;
     this.gameSessionAccess    = gameSessionAccess;
     this.playerAccess         = playerAccess;
     this.tileAccess           = tileAccess;
 }
예제 #2
0
        public GameManager(
            IGameDefinitionAccess gameDefinitionAccess
            , IGameSessionAccess gameSessionAccess
            , IPlayerAccess playerAccess
            , ITileAccess tileAccess
            , IGameBoardEngine gameBoardEngine
            , IGamePlayEngine gamePlayEngine
            , IValidationEngine validationEngine)
        {
            this.gameDefinitionAccess = gameDefinitionAccess;
            this.gameSessionAccess    = gameSessionAccess;
            this.playerAccess         = playerAccess;

            this.gameBoardEngine  = gameBoardEngine;
            this.gamePlayEngine   = gamePlayEngine;
            this.validationEngine = validationEngine;
        }
예제 #3
0
 public GameManager(
     IGameDefinitionAccess gameDefinitionAccess
     , IGameSessionAccess gameSessionAccess
     , IPlayerAccess playerAccess
     , IGameBoardEngine gameBoardEngine
     , IGamePlayEngine gamePlayEngine
     , IValidationEngine validationEngine
     , ILogger logger
     )
     : base(logger)
 {
     this.gameDefinitionAccess = gameDefinitionAccess;
     this.gameSessionAccess    = gameSessionAccess;
     this.playerAccess         = playerAccess;
     this.gameBoardEngine      = gameBoardEngine;
     this.gamePlayEngine       = gamePlayEngine;
     this.validationEngine     = validationEngine;
 }