public void RegisterAttempt_ValidCharacters_AttemptRegisteredTrueReturned() { // Arrange int gameId = _gameAccessor.CreateGame(); List <string> attempt = new List <string> { "A", "B", "C", "D" }; // Act bool attemptRegistered = _gameAccessor.RegisterAttempt(gameId, attempt); // Assert Assert.True(attemptRegistered); }
public string AttemptGame(string att) { string[] arString = att.Split('_'); int gameId = int.Parse(arString[0]); List <string> attempt = new List <string> { arString[1][0].ToString(), arString[1][1].ToString(), arString[1][2].ToString(), arString[1][3].ToString() }; _gameAccessor.RegisterAttempt(gameId, attempt); List <string> game = _gameAccessor.GetGame(gameId); return(_gameAccessor.GetHints(game, attempt)); }