예제 #1
0
        public void OnSurfaceCreated(IGL10 gl, Javax.Microedition.Khronos.Egl.EGLConfig config)
        {
            gl.GlClearColor(0.0f, 0.0f, 0.0f, 0.5f);

            gl.GlClearDepthf(1.0f);
            gl.GlEnable(IGL10Constants.GL_DEPTH_TEST);
            gl.GlDepthFunc(IGL10Constants.GL_LEQUAL);

            gl.GlHint(IGL10Constants.GL_PERSPECTIVE_CORRECTION_HINT,
                      IGL10Constants.GL_NICEST);
        }
예제 #2
0
 public void OnSurfaceCreated(IGL10 gl, Javax.Microedition.Khronos.Egl.EGLConfig config)
 {
     // Set the background frame color
      // ������Ӱƽ��
      gl.GlShadeModel(GL10.GlSmooth);
      // ��ɫ����
      gl.GlClearColor(0.5f, 0.6f, 0.6f, 1.0f);
      // ������Ȼ���
      gl.GlClearDepthf(1.0f);
      // ������Ȳ���
      gl.GlEnable(GL10.GlDepthTest);
      // ������Ȳ��Ե�����
      gl.GlDepthFunc(GL10.GlLequal);
      // ����ϵͳ��͸�ӽ�������
      gl.GlHint(GL10.GlPerspectiveCorrectionHint, GL10.GlNicest);
 }