/*
         * public void SetTextureName(string albedoName, string normalName, string ormName)
         * {
         *
         * }
         */

        public void SetScale(float scaleX, float scaleY)
        {
            float[] scale = new float[2];
            scale[0] = scaleX;
            scale[1] = scaleY;
            IGCore.SetMaterialScale(sMaterialUniqueName, scale);
        }