public static float Clamp(this IFloatRange range, float value) { return(Mathf.Clamp(value, range.Min, range.Max)); }
//Float public static float GetRandom(this IFloatRange range) { return(MoeTools.Random.GetFloat(range.Min, range.Max)); }
public static float Clamp(this IFloatRange range, float value) { return(Mathf.Clamp(value, range.Min, range.Max)); }
//Float public static float GetRandom(this IFloatRange range) { return(MoeTools.Random.GetFloat(range.Min, range.Max)); }