예제 #1
0
 public Hexa8u8p(IFiniteElementMaterial3D material)
 {
     materialsAtGaussPoints = new IFiniteElementMaterial3D[Hexa8u8p.iInt3];
     for (int i = 0; i < Hexa8u8p.iInt3; i++)
     {
         materialsAtGaussPoints[i] = (IFiniteElementMaterial3D)material.Clone();
     }
 }
예제 #2
0
 public Hexa8u8pWithStochasticMaterial(IStochasticFiniteElementMaterial material)
 {
     materialsAtGaussPoints = new IFiniteElementMaterial3D[iInt3];
     for (int i = 0; i < iInt3; i++)
     {
         materialsAtGaussPoints[i] = (IStochasticFiniteElementMaterial)material.Clone();
     }
 }
예제 #3
0
 public Hexa8u8p(IFiniteElementMaterial3D material, IFiniteElementDOFEnumerator dofEnumerator) : this(material)
 {
     this.dofEnumerator = dofEnumerator;
 }