예제 #1
0
            public string[] Preprocess(IFileContent filename, Dictionary <string, bool> defs)
            {
                PreProcessor pp = new PreProcessor();

                Logger.VerbosityLevel = VerbosityLevel;


                pp.SetFileProcessingChain(Plugins);

                Definitions definitions;

                if (defs == null)
                {
                    definitions = new Definitions();
                }
                else
                {
                    definitions = new Definitions(defs);
                }

                string[] ret = { "FILE NOT FOUND" };
                try
                {
                    ret = pp.Run(new[] { filename }, new Settings(), definitions);
                }
                catch (ProcessorException ex)
                {
                    DebugHelper.Crash(
                        new TextProcessingException("Could not preprocess file: " + filename.GetFilePath(), ex), true);
                }

                return(ret);
            }
예제 #2
0
        public string[] Preprocess(IFileContent filename, Dictionary <string, bool> defs)
        {
            PreProcessor pp = new PreProcessor();


            pp.SetFileProcessingChain(Plugins);

            Definitions definitions;

            if (defs == null)
            {
                definitions = new Definitions();
            }
            else
            {
                definitions = new Definitions(defs);
            }

            string[] ret;
            try
            {
                ret = pp.Run(new[] { filename }, new Settings(), definitions);
            }
            catch (ProcessorException ex)
            {
                throw
                    new TextProcessingException("Could not preprocess file: " + filename.GetFilePath(), ex);
            }

            return(ret);
        }
예제 #3
0
파일: Utils.cs 프로젝트: codacy-badger/Byt3
 /// <summary>
 /// Returns true if the path is valid relative to the current path(the current script that is processed
 /// </summary>
 /// <param name="currentPath">the current path of the program</param>
 /// <param name="file">the relative file path</param>
 /// <returns>true if the relative path is pointing towards a valid file.</returns>
 public static bool FileExistsRelativeTo(string currentPath, IFileContent file)
 {
     if (file.HasValidFilepath)
     {
         return(FileExistsRelativeTo(currentPath, file.GetFilePath()));
     }
     return(true);
 }
예제 #4
0
        internal static string[] PreprocessLines(IFileContent file, Dictionary <string, bool> defs)
        {
            string ext = new string(file.GetFilePath().TakeLast(3).ToArray());

            if (_configs.ContainsKey(ext))
            {
                DebugHelper.Log("Found Matching PreProcessor Config for: " + ext, 1 | 1 << 21);
                return(_configs[ext].Preprocess(file, defs));
            }

            DebugHelper.Log("Loading File with Default PreProcessing", 1 | 1 << 21);
            return(_configs["***"].Preprocess(file, defs));
        }
예제 #5
0
        internal static string[] PreprocessLines(IFileContent file, Dictionary <string, bool> defs)
        {
            string ext = new string(file.GetFilePath().Reverse().Take(3).Reverse().ToArray());
            string key = "";

            if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
            {
                key = "WIN";
            }
            else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
            {
                key = "OSX";
            }
            else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
            {
                key = "LINUX";
            }

            if (defs == null)
            {
                defs = new Dictionary <string, bool>();
            }
            if (!defs.ContainsKey(key))
            {
                defs.Add(key, true);
            }

            if (Configs.ContainsKey(ext))
            {
                Logger.Log(DebugChannel.Log, "Found Matching PreProcessor Config for: " + ext);
                return(Configs[ext].Preprocess(file, defs));
            }

            Logger.Log(DebugChannel.Log, "Loading File with Default PreProcessing");
            return(Configs["***"].Preprocess(file, defs));
        }