public IFeatureLayer[] RedimPreserveFLyr(ref IFeatureLayer[] x, long ResizeIncrement) { IFeatureLayer[] Temp1 = new FeatureLayerClass[x.GetLength(0) + ResizeIncrement]; if (x != null) System.Array.Copy(x, Temp1, x.Length); x = Temp1; Temp1 = null; return x; }