public virtual void AddConflictRange(Slice beginKeyInclusive, Slice endKeyExclusive, FdbConflictRangeType type) { ThrowIfDisposed(); m_transaction.AddConflictRange(beginKeyInclusive, endKeyExclusive, type); }
/// <inheritdoc /> public virtual void AddConflictRange(ReadOnlySpan <byte> beginKeyInclusive, ReadOnlySpan <byte> endKeyExclusive, FdbConflictRangeType type) { ThrowIfDisposed(); m_transaction.AddConflictRange(beginKeyInclusive, endKeyExclusive, type); }