예제 #1
0
    private void OnLobbyServerGameStarted()
    {
        int seed = 0;

        BackgroundSelector.RoomType background = GameObject.FindObjectOfType <BackgroundSelector> ().room;

        eventEmitter.EmitGameStartedEvent(gamePlayers, seed, background);
    }
예제 #2
0
    private void OnGameScene()
    {
        RegisterPlayers();
        FixPerspective();

        GameObject
        .FindObjectOfType <BackgroundSelector> ()
        .SetNewRoom(game.Background);

        GameObject
        .FindObjectOfType <TalkButtonController> ()
        .gameObject
        .SetActive(false);

        eventEmitter.EmitGameStartedEvent(
            new List <GameObject>(playerObjects.Values),
            game.Seed,
            game.Background
            );
    }