void IEntity.AddDetails(IEntityDetail details)
 {
     this.AddDetails(details as Location);
 }
예제 #2
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 void IEntity.AddDetails(IEntityDetail details)
 {
     this.AddDetails(details as Commodity);
 }
예제 #3
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 void IEntity.AddDetails(IEntityDetail details)
 {
     this.AddDetails(details as TEntity);
 }
 public void AddDetails(IEntityDetail details)
 {
     this.Details.Add(details as AbcEntityDetails);
 }
 void IEntity.AddDetails(IEntityDetail details)
 {
     this.AddDetails(details as PartyDetails);
 }
예제 #6
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 void IEntity.AddDetails(IEntityDetail details)
 {
     this.AddDetails(details as PartyRoleDetails);
 }
예제 #7
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 void IEntity.AddDetails(IEntityDetail details)
 {
     this.AddDetails(details as Commodity);
 }
 void IEntity.AddDetails(IEntityDetail details)
 {
     AddDetails(details as SourceSystem);
 }
예제 #9
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 void IEntity.AddDetails(IEntityDetail details)
 {
     this.AddDetails(details as PersonDetails);
 }
 void IEntity.AddDetails(IEntityDetail details)
 {
     this.AddDetails(details as PersonDetails);
 }
 void IEntity.AddDetails(IEntityDetail details)
 {
     this.AddDetails(details as Location);
 }
 void IEntity.AddDetails(IEntityDetail details)
 {
     AddDetails(details as SourceSystem);
 }