public WaveStrategy(Player player, IGameUIAdapter gameUIadapter, ITimeAdapter timeAdapter, IEnemyLoader enemyLoader, IWeaponLoader weaponLoader, IInputService inputService) { this.player = player; this.gameUIadapter = gameUIadapter; this.timeAdapter = timeAdapter; this.enemyLoader = enemyLoader; this.weaponLoader = weaponLoader; this.inputService = inputService; }
public EnemySpawner(Player player, IEnemyLoader enemyLoader, ITimeAdapter timeAdapter) { this.player = player; this.enemyLoader = enemyLoader; this.timeAdapter = timeAdapter; }