public override void HandleExecute(ChainRequest request) { //1. Setup Step myRequest = (ButlerProcessRequest)request; _MediaServicesContext = new CloudMediaContext(new MediaServicesCredentials(myRequest.MediaAccountName, myRequest.MediaAccountKey)); myEncodigSupport = new EncoderSupport(_MediaServicesContext); myBlobManager = BlobManagerFactory.CreateBlobManager(myRequest.ProcessConfigConn); allPorcessData = myBlobManager.GetProcessConfig(myRequest.ButlerRequest.ControlFileUri, myRequest.ProcessTypeId); //2. Create Jobs definition List <IJobConfiguration> myJobsDefinition = GetJobConfig(myRequest.ProcessInstanceId, myRequest.AssetId, ""); //3. Execute myEncodigSupport.ExecuteMultiJobTaskEncode(myJobsDefinition, myRequest.ProcessInstanceId, MyEncodigSupport_OnJobError, MyEncodigSupport_JobUpdate); //4. Update context with output asset ID myRequest.AssetId = UpdateOutPut(myJobsDefinition, this.consolidateId); //5. Copy all asset files to Output asset and delete all temp Asset ConsolidateOutputs(myJobsDefinition, consolidateId); }