예제 #1
0
        protected override void InitOverride(object target, object accessor, MemberInfo memberInfo, Action <object, object> eraseTargetCallback, string label = null)
        {
            m_elementType = GetElementType(accessor, memberInfo);

            if (m_elementType != null)
            {
                GameObject editor = m_editorsMap.GetPropertyEditor(m_elementType);
                if (m_editorsMap.IsPropertyEditorEnabled(m_elementType))
                {
                    m_editorPrefab = editor.GetComponent <PropertyEditor>();
                }

                if (m_editorPrefab == null)
                {
                    Debug.LogWarning("Editor for " + memberInfo.Name + " not found");
                    Destroy(gameObject);
                }

                base.InitOverride(target, accessor, memberInfo, eraseTargetCallback, label);
            }
            else
            {
                if (m_elementType == null)
                {
                    Debug.LogWarning("Editor for " + memberInfo.Name + " not found");
                    Destroy(gameObject);
                }
            }

            if (StartExpanded)
            {
                IList value = GetValue();
                Expander.isOn = value == null || value.Count < 8;
            }
        }
        private void CreateElementEditor(MemberInfo memberInfo, Type type)
        {
            if (!m_editorsMap.IsPropertyEditorEnabled(type))
            {
                return;
            }
            GameObject editorPrefab = m_editorsMap.GetPropertyEditor(type);

            if (editorPrefab == null)
            {
                return;
            }
            PropertyEditor editor = Instantiate(editorPrefab).GetComponent <PropertyEditor>();

            if (editor == null)
            {
                return;
            }

            List <CustomTypeFieldAccessor> accessorsList = new List <CustomTypeFieldAccessor>();
            int targetsCount = Targets.Length;

            if (ChildDescriptors == null)
            {
                for (int i = 0; i < targetsCount; ++i)
                {
                    accessorsList.Add(new CustomTypeFieldAccessor(this, i, memberInfo, memberInfo.Name));
                }
            }
            else
            {
                PropertyDescriptor childPropertyDescriptor;
                if (ChildDescriptors.TryGetValue(memberInfo, out childPropertyDescriptor))
                {
                    for (int i = 0; i < targetsCount; ++i)
                    {
                        accessorsList.Add(new CustomTypeFieldAccessor(
                                              this, i, childPropertyDescriptor.MemberInfo, childPropertyDescriptor.Label));
                    }
                }
            }

            if (accessorsList.Count > 0)
            {
                CustomTypeFieldAccessor[] accessors = accessorsList.ToArray();

                editor.transform.SetParent(Panel, false);
                editor.Init(accessors, accessors, accessors[0].GetType().GetProperty("Value"), null, accessors[0].Name, OnValueChanging, OnValueChanged, null, false);
            }
        }
예제 #3
0
        private PropertyEditor InstantiatePropertyEditor(PropertyDescriptor descriptor)
        {
            if (descriptor.MemberInfo == null)
            {
                Debug.LogError("desciptor.MemberInfo is null");
                return(null);
            }

            Type memberType;

            if (descriptor.MemberInfo is MethodInfo)
            {
                memberType = typeof(MethodInfo);
            }
            else
            {
                memberType = descriptor.MemberType;
            }

            if (memberType == null)
            {
                Debug.LogError("descriptor.MemberType is null");
                return(null);
            }

            GameObject editorGo = m_editorsMap.GetPropertyEditor(memberType);

            if (editorGo == null)
            {
                return(null);
            }

            if (!m_editorsMap.IsPropertyEditorEnabled(memberType))
            {
                return(null);
            }
            PropertyEditor editor = editorGo.GetComponent <PropertyEditor>();

            if (editor == null)
            {
                Debug.LogErrorFormat("editor {0} is not PropertyEditor", editorGo);
                return(null);
            }
            PropertyEditor instance = Instantiate(editor);

            instance.transform.SetParent(EditorsPanel, false);
            return(instance);
        }
예제 #4
0
        private void CreateElementEditor(MemberInfo memberInfo, Type type)
        {
            if (!m_editorsMap.IsPropertyEditorEnabled(type))
            {
                return;
            }
            GameObject editorPrefab = m_editorsMap.GetPropertyEditor(type);

            if (editorPrefab == null)
            {
                return;
            }
            PropertyEditor editor = Instantiate(editorPrefab).GetComponent <PropertyEditor>();

            if (editor == null)
            {
                return;
            }

            CustomTypeFieldAccessor accessor = null;

            if (ChildDescriptors == null)
            {
                accessor = new CustomTypeFieldAccessor(this, memberInfo, memberInfo.Name);
            }
            else
            {
                PropertyDescriptor childPropertyDescriptor;
                if (ChildDescriptors.TryGetValue(memberInfo, out childPropertyDescriptor))
                {
                    accessor = new CustomTypeFieldAccessor(
                        this,
                        childPropertyDescriptor.MemberInfo, childPropertyDescriptor.Label);
                }
            }
            if (accessor != null)
            {
                editor.transform.SetParent(Panel, false);
                editor.Init(accessor, accessor, accessor.GetType().GetProperty("Value"), null, accessor.Name, OnValueChanging, OnValueChanged, null, false);
            }
        }
예제 #5
0
        public void BuildEditor()
        {
            foreach (Transform t in EditorsPanel)
            {
                Destroy(t.gameObject);
            }

            IMaterialDescriptor selector;

            if (!m_propertySelectors.TryGetValue(Material.shader.name, out selector))
            {
                selector = new MaterialDescriptor();
            }


            object converter = selector.CreateConverter(this);

            MaterialPropertyDescriptor[] descriptors = selector.GetProperties(this, converter);
            if (descriptors == null)
            {
                Destroy(gameObject);
                return;
            }

            for (int i = 0; i < descriptors.Length; ++i)
            {
                MaterialPropertyDescriptor descriptor = descriptors[i];
                PropertyEditor             editor     = null;
                PropertyInfo propertyInfo             = descriptor.PropertyInfo;

                RTShaderPropertyType propertyType = descriptor.Type;

                switch (propertyType)
                {
                case RTShaderPropertyType.Range:
                    if (RangeEditor != null)
                    {
                        RangeEditor range = Instantiate(RangeEditor);
                        range.transform.SetParent(EditorsPanel, false);

                        var rangeLimits = descriptor.Limits;
                        range.Min = rangeLimits.Min;
                        range.Max = rangeLimits.Max;
                        editor    = range;
                    }
                    break;

                default:
                    if (m_editorsMap.IsPropertyEditorEnabled(propertyInfo.PropertyType))
                    {
                        GameObject editorPrefab = m_editorsMap.GetPropertyEditor(propertyInfo.PropertyType);
                        GameObject instance     = Instantiate(editorPrefab);
                        instance.transform.SetParent(EditorsPanel, false);

                        if (instance != null)
                        {
                            editor = instance.GetComponent <PropertyEditor>();
                        }
                    }
                    break;
                }


                if (editor == null)
                {
                    continue;
                }

                editor.Init(descriptor.Target, descriptor.Accessor, propertyInfo, descriptor.EraseTargetCallback, descriptor.Label, null, descriptor.ValueChangedCallback, () =>
                {
                    m_editor.IsDirty = true;
                    UpdatePreview(Material);
                });
            }
        }