public override void OnGUI(Rect rect) { if (target == null) { return; } if (!flag && GUIUtility.hotControl != 0) { flag = true; GUIUtility.hotControl = 0; } var e = GUI.enabled; GUI.enabled = enable; target.Draw(rect); GUI.enabled = e; }
public override void OnGUI(Rect rect) { if (target == null) { return; } if (!flag && GUIUtility.hotControl != 0) { flag = true; GUIUtility.hotControl = 0; } var e = GUI.enabled; GUI.enabled = enable; target.Draw(rect); GUI.enabled = e; }