public void RemoveEdgeNotFound(IEdgeMutableGraph g) { IVertex v = g.AddVertex(); IVertex u = g.AddVertex(); IEdge e = g.AddEdge(u, v); g.RemoveEdge(e); g.RemoveEdge(e); }
/// <summary> /// Removes temporary edges /// </summary> /// <param name="g"></param> public void RemoveTemporaryEdges(IEdgeMutableGraph g) { // remove from graph foreach (IEdge e in TemporaryEdges) { g.RemoveEdge(e); } }
public void RemoveEdge() { IEdgeMutableGraph g = Graph; IVertex v = g.AddVertex(); IVertex u = g.AddVertex(); IEdge e = g.AddEdge(u, v); g.RemoveEdge(e); }
public void RemoveEdgeNotFound(IEdgeMutableGraph g) { IVertex v = g.AddVertex(); IVertex u = g.AddVertex(); IEdge e = g.AddEdge(u,v); g.RemoveEdge(e); g.RemoveEdge(e); }
/// <summary> /// Removes temporary edges /// </summary> /// <param name="g"></param> public void RemoveTemporaryEdges(IEdgeMutableGraph g) { // remove from graph foreach(IEdge e in TemporaryEdges) g.RemoveEdge(e); }
public void RemoveTemporaryEdges(IEdgeMutableGraph g) { EdgeCollection.Enumerator enumerator = this.TemporaryEdges.GetEnumerator(); while (enumerator.MoveNext()) { IEdge edge = enumerator.get_Current(); g.RemoveEdge(edge); } }