public void WhenEnteringGauntlet_DungeonLoaderLoadsWithExpectedValues() { EnterGauntletPM systemUnderTest = CreateSystem(); systemUnderTest.Index = 0; systemUnderTest.EnterGauntlet(2); MockDungeonLoader.Received().LoadDungeon(EnterGauntletPM.GAUNTLET_GAME_TYPE, 0, 2); }
public void WhenLoadingDungeon_LoaderIsCalledWithExpectedSettings() { EnterDungeonPM systemUnderTest = CreateSystem(); systemUnderTest.GameType = "Test"; systemUnderTest.AreaId = 1; systemUnderTest.DungeonId = 2; systemUnderTest.LoadDungeon(); MockDungeonLoader.Received().LoadDungeon("Test", 1, 2); }