public CameraMind() { getSetName = "CameraMind"; mouseDevice = (IDmouse)InputM.getInstance.getMouse; mouseDevice.AddScrollListener(this.newMouseScroll); }
public PlayerMind() { getSetName = "PlayerMind"; keyboardDevice = (IDkeyboard)InputM.getInstance.getKeyboard; keyboardDevice.AddListener(newKeyboardInput); keyboardDevice.AddKeyUpListener(newKeyUp); mouseDevice = (IDmouse)InputM.getInstance.getMouse; CollisionM.getInstance.AddListener(newCollision); inventory = new Dictionary <string, ISmartObject>(); getSetStateMachine = new FSM(); }