public override void Cleanup()
        {
            _messenger = null;
            _context.Dispose();
            _context = null;

            base.Cleanup();
        }
        public override void Cleanup()
        {
            _messenger = null;
            _context.Dispose();
            _context = null;
            if (CurrentContent != null && CurrentContent != this)
            {
                CurrentContent.Cleanup();
            }

            base.Cleanup();
        }
예제 #3
0
 public void TearDown()
 {
     _context.Dispose();
 }