/// <summary> /// Stop button is clicked. /// </summary> private void OnClickStop() { if (deviceCommunication == null) { return; } deviceCommunication.OnStop_Click(); }
/// <summary> /// Stop button is clicked. /// </summary> private void OnClickStop() { if (deviceCommunication == null) { return; } deviceCommunication.OnStop_Click(); autoMute(deviceCommunication.GetUserMode() == UserMode.Playing); }