예제 #1
0
 public override void ReadFrom(IDataInputStream stream)
 {
     characterID   = stream.ReadString();
     aspectID      = stream.ReadString();
     isConsequence = stream.ReadBoolean();
     reroll        = stream.ReadBoolean();
 }
예제 #2
0
 public override void ReadFrom(IDataInputStream stream)
 {
     targetID   = stream.ReadString();
     stuntID    = stream.ReadString();
     action     = (CharacterAction)stream.ReadByte();
     isInteract = stream.ReadBoolean();
 }
예제 #3
0
 public void ReadFrom(IDataInputStream stream)
 {
     dm     = stream.ReadBoolean();
     id     = stream.ReadString();
     name   = stream.ReadString();
     avatar = InputStreamHelper.ReadGuid(stream);
 }
예제 #4
0
        public override void ReadFrom(IDataInputStream stream)
        {
            skillTypeOrStuntID = stream.ReadString();
            isStunt            = stream.ReadBoolean();
            dstCenter.ReadFrom(stream);
            int length = stream.ReadInt32();

            targets = new string[length];
            for (int i = 0; i < length; ++i)
            {
                targets[i] = stream.ReadString();
            }
        }
예제 #5
0
        public override void ReadFrom(IDataInputStream stream)
        {
            int length = stream.ReadInt32();

            players = new Identification[length];
            for (int i = 0; i < length; ++i)
            {
                players[i].ReadFrom(stream);
            }
            text = stream.ReadString();
        }
예제 #6
0
 public override void ReadFrom(IDataInputStream stream)
 {
     objID  = stream.ReadString();
     action = (PlayerAction)stream.ReadByte();
 }
예제 #7
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 public override void ReadFrom(IDataInputStream stream)
 {
     characterID = stream.ReadString();
     extraID     = stream.ReadString();
 }
예제 #8
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 public void ReadFrom(IDataInputStream stream)
 {
     propertyID = stream.ReadString();
     describable.ReadFrom(stream);
 }
예제 #9
0
 public override void ReadFrom(IDataInputStream stream)
 {
     text = stream.ReadString();
 }
예제 #10
0
 public override void ReadFrom(IDataInputStream stream)
 {
     skillTypeID = stream.ReadString();
 }
예제 #11
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 public void ReadFrom(IDataInputStream stream)
 {
     id     = stream.ReadString();
     story  = stream.ReadString();
     battle = stream.ReadString();
 }
예제 #12
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 public void ReadFrom(IDataInputStream stream)
 {
     name = stream.ReadString();
     text = stream.ReadString();
 }
예제 #13
0
 public void ReadFrom(IDataInputStream stream)
 {
     name        = stream.ReadString();
     description = stream.ReadString();
 }
예제 #14
0
 public void ReadFrom(IDataInputStream stream)
 {
     id  = stream.ReadString();
     row = stream.ReadInt32();
     col = stream.ReadInt32();
 }
예제 #15
0
 public override void ReadFrom(IDataInputStream stream)
 {
     skillTypeOrStuntID = stream.ReadString();
     isStunt            = stream.ReadBoolean();
 }
예제 #16
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 public override void ReadFrom(IDataInputStream stream)
 {
     initiativeSkillTypeID = stream.ReadString();
     passiveCharacterID    = stream.ReadString();
     actionType            = (CharacterAction)stream.ReadByte();
 }
예제 #17
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 public override void ReadFrom(IDataInputStream stream)
 {
     stuntID = stream.ReadString();
 }
예제 #18
0
 public override void ReadFrom(IDataInputStream stream)
 {
     receiverID.ReadFrom(stream);
     text = stream.ReadString();
 }
예제 #19
0
 public override void ReadFrom(IDataInputStream stream)
 {
     characterID = stream.ReadString();
     dataType    = (DataType)stream.ReadByte();
 }
예제 #20
0
 public override void ReadFrom(IDataInputStream stream)
 {
     characterID   = stream.ReadString();
     consequenceID = stream.ReadString();
 }
예제 #21
0
 public void ReadFrom(IDataInputStream stream)
 {
     id   = stream.ReadString();
     name = stream.ReadString();
 }