예제 #1
0
 private void RoundManager_OnRoundEnd(object sender, EventArgs e)
 {
     foreach (var receiver in entities.GetAll().OfType <IReceiver <Photon> >())
     {
         receiver.Release();
     }
 }
예제 #2
0
 private void RoundManager_OnRoundEnd(object sender, EventArgs e)
 {
     if (AreAllReceiversReady(entities.GetAll().OfType <PhotonReceiver>()))
     {
         if (OnConditionMet != null)
         {
             OnConditionMet(this, new EventArgs());
         }
     }
 }
예제 #3
0
 public void Initialize()
 {
     photonSpawner.OnSpawned += PhotonSpawner_OnSpawned;
     ListenToReceivers(entities.GetAll().OfType <IReceiver <Photon> >());
 }
예제 #4
0
 private void RoundManager_OnRoundStart(object sender, EventArgs e)
 {
     TriggerEmitters(entities.GetAll().OfType <IEmitter>());
 }