public static void SetMaxHitCount(this IDamageableComponent damageable, int newMaxHitCount) { DamageState damageState = damageable.GetDamageState(); damageState.MaxHits = newMaxHitCount; damageable.SetDamageState(damageState); }
public static int GetMaxHits(this IDamageableComponent damageable) => damageable.GetDamageState().MaxHits;