public int CreateDrawingStateBlock(ID2D1DrawingStateBlock **drawingStateBlock) { return(CreateDrawingStateBlock(null, null, drawingStateBlock)); }
public int CreateDrawingStateBlock([NativeTypeName("const D2D1_DRAWING_STATE_DESCRIPTION *")] D2D1_DRAWING_STATE_DESCRIPTION *drawingStateDescription, IDWriteRenderingParams *textRenderingParams, ID2D1DrawingStateBlock **drawingStateBlock) { return(((delegate * unmanaged <ID2D1Factory5 *, D2D1_DRAWING_STATE_DESCRIPTION *, IDWriteRenderingParams *, ID2D1DrawingStateBlock **, int>)(lpVtbl[12]))((ID2D1Factory5 *)Unsafe.AsPointer(ref this), drawingStateDescription, textRenderingParams, drawingStateBlock)); }
public int CreateDrawingStateBlock([NativeTypeName("const D2D1_DRAWING_STATE_DESCRIPTION &")] D2D1_DRAWING_STATE_DESCRIPTION *drawingStateDescription, ID2D1DrawingStateBlock **drawingStateBlock) { return(CreateDrawingStateBlock(drawingStateDescription, null, drawingStateBlock)); }
public int CreateDrawingStateBlock([NativeTypeName("ID2D1DrawingStateBlock **")] ID2D1DrawingStateBlock **drawingStateBlock) { return(CreateDrawingStateBlock(null, null, drawingStateBlock)); }