EFuzzingReturn InternalJob() { ICrashDetector crash = null; try { TuringAgentArgs e = new TuringAgentArgs(); //Agent.OnLoad(Socket, e); // Create detector crash = Agent.GetCrashDetector(Socket, e); if (crash == null) { return(EFuzzingReturn.Fail); } // Run action Agent.OnRun(Socket, e); byte[] zipData; EExploitableResult res; if (crash.IsCrashed(Socket, out zipData, out res, new ITuringMachineAgent.delItsAlive(Agent.GetItsAlive), e)) { Result = new EndTaskMessage(EFuzzingReturn.Crash) { ZipData = zipData, ExplotationResult = res }; return(EFuzzingReturn.Crash); } } catch (Exception ex) { throw (ex); } finally { // Free and return if (crash != null && crash is IDisposable) { ((IDisposable)crash).Dispose(); } //Agent.OnFree(Socket, e); } return(EFuzzingReturn.Test); }
EFuzzingReturn InternalJob() { ICrashDetector crash = null; try { var e = new TuringAgentArgs(); //Agent.OnLoad(Socket, e); // Create detector crash = Agent.GetCrashDetector(Socket, e); if (crash == null) { return(EFuzzingReturn.Fail); } // Run action Agent.OnRun(Socket, e); if (crash.IsCrashed(Socket, out byte[] zipData, out EExploitableResult res, new delItsAlive(Agent.GetItsAlive), e))