public void TearDown() { if (_cluster != null) { _cluster.Dispose(); } }
public void TestFixtureTearDown() { if (_cluster != null) { _cluster.Dispose(); _cluster = null; } }
public void TestFixtureTearDown() { _cluster.Dispose(); }
public void TearDown() { if (_cluster != null) { _cluster.Dispose(); } }
public void TestFixtureTearDown() { if (_cluster != null) { _cluster.Dispose(); _cluster = null; } }
public void TestFixtureTearDown() { _cluster.Dispose(); }