public override void RemoveBatch(IConstraintsBatchImpl batch) { batches.Remove(batch as BurstColliderCollisionConstraintsBatch); batch.Destroy(); }
public override void RemoveBatch(IConstraintsBatchImpl batch) { batches.Remove(batch as BurstAerodynamicConstraintsBatch); batch.Destroy(); }
public override void RemoveBatch(IConstraintsBatchImpl batch) { batches.Remove(batch as BurstBendTwistConstraintsBatch); batch.Destroy(); }
public override void RemoveBatch(IConstraintsBatchImpl batch) { batches.Remove(batch as BurstShapeMatchingConstraintsBatch); batch.Destroy(); }
public override void RemoveBatch(IConstraintsBatchImpl batch) { batches.Remove(batch as BurstStretchShearConstraintsBatch); batch.Destroy(); }
public override void RemoveBatch(IConstraintsBatchImpl batch) { batches.Remove(batch as BurstParticleFrictionConstraintsBatch); batch.Destroy(); }