예제 #1
0
        private CommandResultType ProcessArguments(string[] arguments)
        {
            ConsoleParameter parameter = ParseParameter(arguments);

            if (!_commands.ContainsKey(parameter.Key))
            {
                Logger.Error(
                    $"Command: '{parameter.Key}' not available. Type `help' for a list of available commands.");
                return(CommandResultType.Continue);
            }

            IConsoleCommand consoleCommand = _commands[parameter.Key];

            if (consoleCommand != _switchCommand)
            {
                _switchCommand.Handle(parameter);
            }

            return(consoleCommand.Handle(parameter));
        }
예제 #2
0
        public static bool Handle(string text)
        {
            IConsoleCommand command = _commands.Where(cmd => cmd.Name.ToLower().Equals(text.Split(' ')[0])).FirstOrDefault();

            if (command == null)
            {
                return(false);
            }

            string[] parameters;
            if (text.Length <= 1 + command.Name.Length)
            {
                parameters = new string[0];
            }
            else
            {
                parameters = text.Substring(1 + command.Name.Length).Split(' ');
            }

            return(command.Handle(parameters));
        }
예제 #3
0
파일: ModEntry.cs 프로젝트: kurumushi/SMAPI
        /// <summary>Handle a console command.</summary>
        /// <param name="command">The command to invoke.</param>
        /// <param name="commandName">The command name specified by the user.</param>
        /// <param name="args">The command arguments.</param>
        private void HandleCommand(IConsoleCommand command, string commandName, string[] args)
        {
            ArgumentParser argParser = new ArgumentParser(commandName, args, this.Monitor);

            command.Handle(this.Monitor, commandName, argParser);
        }