// Token: 0x06004E3A RID: 20026 RVA: 0x0017C814 File Offset: 0x0017AA14 private void UpdateConfigData() { IConfigDataLoader configDataLoader = GameManager.Instance.ConfigDataLoader as IConfigDataLoader; this.ItemInfo = null; this.JobMaterialInfo = null; if (this.GoodsTypeId == GoodsType.GoodsType_Item) { this.ItemInfo = configDataLoader.GetConfigDataItemInfo(this.ContentId); } else if (this.GoodsTypeId == GoodsType.GoodsType_JobMaterial) { this.JobMaterialInfo = configDataLoader.GetConfigDataJobMaterialInfo(this.ContentId); } else if (this.GoodsTypeId == GoodsType.GoodsType_Equipment) { this.EquipmentInfo = configDataLoader.GetConfigDataEquipmentInfo(this.ContentId); } else if (this.GoodsTypeId == GoodsType.GoodsType_EnchantStone) { this.EnchantStoneInfo = configDataLoader.GetConfigDataEnchantStoneInfo(this.ContentId); } }
// Token: 0x0600CE09 RID: 52745 RVA: 0x0038B32C File Offset: 0x0038952C public void UpdateViewInGetPathPanel(GoodsType goodsType, int goodsId) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_UpdateViewInGetPathPanelGoodsTypeInt32_hotfix != null) { this.m_UpdateViewInGetPathPanelGoodsTypeInt32_hotfix.call(new object[] { this, goodsType, goodsId }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; IConfigDataLoader configDataLoader = GameManager.Instance.ConfigDataLoader as IConfigDataLoader; List <GetPathData> getPathList = null; string getPathDesc = string.Empty; switch (goodsType) { case GoodsType.GoodsType_JobMaterial: { ConfigDataJobMaterialInfo configDataJobMaterialInfo = configDataLoader.GetConfigDataJobMaterialInfo(goodsId); if (configDataJobMaterialInfo != null) { getPathList = configDataJobMaterialInfo.GetPathList; getPathDesc = configDataJobMaterialInfo.GetPathDesc; } break; } case GoodsType.GoodsType_Item: { ConfigDataItemInfo configDataItemInfo = configDataLoader.GetConfigDataItemInfo(goodsId); if (configDataItemInfo != null) { getPathList = configDataItemInfo.GetPathList; getPathDesc = configDataItemInfo.GetPathDesc; } break; } case GoodsType.GoodsType_Equipment: { ConfigDataEquipmentInfo configDataEquipmentInfo = configDataLoader.GetConfigDataEquipmentInfo(goodsId); if (configDataEquipmentInfo != null) { getPathList = configDataEquipmentInfo.GetPathList; getPathDesc = configDataEquipmentInfo.GetPathDesc; } break; } case GoodsType.GoodsType_EnchantStone: { ConfigDataEnchantStoneInfo configDataEnchantStoneInfo = configDataLoader.GetConfigDataEnchantStoneInfo(goodsId); if (configDataEnchantStoneInfo != null) { getPathList = configDataEnchantStoneInfo.GetPathList; getPathDesc = configDataEnchantStoneInfo.GetPathDesc; } break; } } this.m_nameText.text = UIUtility.GetGoodsName(goodsType, goodsId); this.m_iconImage.sprite = AssetUtility.Instance.GetSprite(UIUtility.GetGoodsIconName(goodsType, goodsId)); this.m_iconImage.material = AssetUtility.Instance.GetAsset <Material>(UIUtility.GetGoodsIconMaterialName(goodsType, goodsId)); this.m_descText.text = UIUtility.GetGoodsDesc(goodsType, goodsId); this.CreatePathItemList(getPathList, getPathDesc); }