public async void InitHotRecomenAsync() { try { //获取我的游戏 DisplayMetro = Visibility.Visible; IHome home = BridgeFactory.BridgeManager.GetHomeManager(); var genrator = await home.GetHomeGames(); if (genrator.code.Equals("000")) { var Results = JsonConvert.DeserializeObject <GetHomeResultEntity>(genrator.result.ToString()); if (Loginer.LoginerUser.ToolEntities.Count != 0) { foreach (var item in Loginer.LoginerUser.ToolEntities) { foreach (var recommen in Results.recommendGames) { if (recommen.id.Equals(item.gamesId)) { recommen.Purchased = 1; } else if (recommen.isPurchased) { recommen.Purchased = 2; } } foreach (var hotgameItem in Results.hotGames) { if (hotgameItem.id.Equals(item.gamesId)) { hotgameItem.Purchased = 1; } else if (hotgameItem.isPurchased) { hotgameItem.Purchased = 2; } } } } if (Results.recommendGames != null && Results.recommendGames.Length != 0) { Results.recommendGames.OrderBy(s => s.displayOrder).ToList().ForEach((ary) => RecommendGames.Add(ary)); var ItemsSource = Results.recommendGames.OrderBy(s => s.displayOrder).Skip(0).Take(4); ItemsSource.ForEach((ary) => RecommendSkipGames.Add(ary)); } if (Results.hotGames != null && Results.hotGames.Length != 0) { DownloadManager.LoadModulesAsync(Results.hotGames.OrderBy(s => s.displayOrder).ToList()); } } //常用游戏 var comkmogenrator = await home.GetCommonUseGames(); if (comkmogenrator.code.Equals("000")) { var Results = JsonConvert.DeserializeObject <List <GetCommonUseGamesEntity> >(comkmogenrator.result.ToString()); if (Results != null && Results.Count != 0) { Results.ToList().ForEach((ary) => HotGames.Add(ary)); } } ICommon common = BridgeFactory.BridgeManager.GetCommonManager(); var Commongenrator = await common.GetCommonDes(); if (Commongenrator.code.Equals("000")) { var Results = JsonConvert.DeserializeObject <HomePageModel>(Commongenrator.result.ToString()); about = Results.about; toolDes = Results.toolDes; } } catch (Exception ex) { Msg.Error(ex); } finally { DisplayMetro = Visibility.Collapsed; } }