/// <inheritdoc /> public override void CreateCommandContentForElement(ICommandPresentationContext context) { base.CreateCommandContentForElement(context); // This entrypoint can be used to add commands for any selectable item in the UI. // In this case, we own the ViewModel, so could do it in that class, but are showing // here as an example and to keep these commands separate. if (context.IsSingleSelect <PulseWidthModulationControlViewModel>()) { using (context.AddConfigurationPaneContent()) { // These are for the individual expandable sections...can make your own or use ours. using (context.AddGroup(ConfigurationPaneCommands.BehaviorGroupCommand)) { // Use a command with a UIType, or use/customize the factory yourself context.Add(CheckBoxCommand); ////context.Add(CheckBoxCommand, CheckBoxFactory.ForConfigurationPane); ////context.Add(CheckBoxCommand, ToggleButtonFactory.ForConfigurationPane); context.Add(TextBoxCommand); var filters = new FileDialogFilterCollection(); filters.Add(new FileDialogFilter() { Extensions = new[] { "jpg", "png" }, Label = "Image Files" }); context.Add(PathCommand, new PathSelectorFactory() { Filters = filters }); ////context.Add(TextBoxCommand, TextBoxFactory.ForConfigurationPane); ////context.Add(TextBoxCommand, StaticTextFactory.ForConfigurationPane); context.Add(NumericCommand, new NumericTextBoxFactory(NITypes.Double)); context.Add(ColorCommand, new ColorBoxFactory { ColorOnly = false, ShowMoreColors = true }); context.AddContentFontEditor(null, true); } } } }