public void Read(IDataInput param1, ICommandLookup lookup) { this.var_5158 = lookup.Lookup(param1) as ClientUITooltipTextFormatModule; this.var_5158.Read(param1, lookup); param1.ReadShort(); this.var_4500.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as MessageWildcardReplacementModule; tmp_0.Read(param1, lookup); this.var_4500.Add(tmp_0); } this.baseKey = param1.ReadUTF(); this.var_2555 = param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.qualityAttack = param1.ReadShort(); this.qualityCustomized = param1.ReadBoolean(); this.notSet = param1.ReadBoolean(); this.qualityCollectables = param1.ReadShort(); this.qualityShip = param1.ReadShort(); param1.ReadShort(); this.qualityEffect = param1.ReadShort(); this.qualityPresetting = param1.ReadShort(); this.qualityExplosion = param1.ReadShort(); this.qualityEngine = param1.ReadShort(); this.qualityBackground = param1.ReadShort(); this.qualityPOIzone = param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_1797 = param1.ReadBoolean(); param1.ReadShort(); this.toolTip = param1.ReadUTF(); param1.ReadShort(); this.args.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as class_615; tmp_0.Read(param1, lookup); this.args.Add(tmp_0); } this.name = param1.ReadUTF(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.name = param1.ReadUTF(); this.subAttributes.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as class_896; tmp_0.Read(param1, lookup); this.subAttributes.Add(tmp_0); } param1.ReadShort(); this.value = lookup.Lookup(param1) as class_540; this.value.Read(param1, lookup); param1.ReadShort(); }
public override void Read(IDataInput param1, ICommandLookup lookup) { base.Read(param1, lookup); this.name_176 = param1.ReadUTF(); this.var_529 = lookup.Lookup(param1) as class_653; this.var_529.Read(param1, lookup); param1.ReadShort(); this.var_2394 = lookup.Lookup(param1) as class_1085; this.var_2394.Read(param1, lookup); this.name_165 = param1.ReadUTF(); this.var_977 = param1.ReadInt(); this.var_977 = param1.Shift(this.var_977, 11); this.name_159 = param1.ReadInt(); this.name_159 = param1.Shift(this.name_159, 23); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_2821.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as class_980; tmp_0.Read(param1, lookup); this.var_2821.Add(tmp_0); } this.var_1190 = lookup.Lookup(param1) as class_528; this.var_1190.Read(param1, lookup); param1.ReadShort(); this.var_1721 = lookup.Lookup(param1) as class_627; this.var_1721.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.owningFaction = lookup.Lookup(param1) as FactionModule; this.owningFaction.Read(param1, lookup); this.status = param1.ReadShort(); this.lastChangedTimestamp = param1.ReadDouble(); this.xPositionPercentage = param1.ReadInt(); this.xPositionPercentage = param1.Shift(this.xPositionPercentage, 2); this.asteroidName = param1.ReadUTF(); this.yPositionPercentage = param1.ReadInt(); this.yPositionPercentage = param1.Shift(this.yPositionPercentage, 19); this.mapId = param1.ReadInt(); this.mapId = param1.Shift(this.mapId, 5); this.clanName = param1.ReadUTF(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.rocketType = param1.ReadInt(); this.rocketType = param1.Shift(this.rocketType, 23); this.targetId = param1.ReadInt(); this.targetId = param1.Shift(this.targetId, 16); this.isHeatSeeking = param1.ReadBoolean(); param1.ReadShort(); this.attackerId = param1.ReadInt(); this.attackerId = param1.Shift(this.attackerId, 22); param1.ReadShort(); this.hit = param1.ReadBoolean(); this.smokeId = param1.ReadInt(); this.smokeId = param1.Shift(this.smokeId, 9); }
public void Read(IDataInput param1, ICommandLookup lookup) { param1.ReadShort(); this.onlyStarter = param1.ReadBoolean(); this.maxEventQuests = param1.ReadInt(); this.maxEventQuests = param1.Shift(this.maxEventQuests, 9); this.maxQuests = param1.ReadInt(); this.maxQuests = param1.Shift(this.maxQuests, 1); this.list.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as QuestSlimInfoModule; tmp_0.Read(param1, lookup); this.list.Add(tmp_0); } }
public void Read(IDataInput param1, ICommandLookup lookup) { this.interval = param1.ReadFloat(); this.type = param1.ReadShort(); this.count = param1.ReadInt(); this.count = param1.Shift(this.count, 8); this.var_4005 = lookup.Lookup(param1) as class_954; this.var_4005.Read(param1, lookup); this.var_19 = param1.ReadInt(); this.var_19 = param1.Shift(this.var_19, 9); this.var_3470 = param1.ReadInt(); this.var_3470 = param1.Shift(this.var_3470, 1); this.uid = param1.ReadUTF(); this.inverse = param1.ReadBoolean(); this.scale = param1.ReadFloat(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_2983.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as class_292; tmp_0.Read(param1, lookup); this.var_2983.Add(tmp_0); } this.name_126 = param1.ReadInt(); this.name_126 = param1.Shift(this.name_126, 3); this.minLevel = param1.ReadInt(); this.minLevel = param1.Shift(this.minLevel, 18); this.var_1452 = param1.ReadInt(); this.var_1452 = param1.Shift(this.var_1452, 20); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.videoType = param1.ReadShort(); this.languageKeys.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = param1.ReadUTF(); this.languageKeys.Add(tmp_0); } this.videoID = param1.ReadInt(); this.videoID = param1.Shift(this.videoID, 25); this.showButtons = param1.ReadBoolean(); this.windowID = param1.ReadInt(); this.windowID = param1.Shift(this.windowID, 14); this.windowAlign = param1.ReadUTF(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.killerEpppLink = param1.ReadUTF(); this.options.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as KillScreenOptionModule; tmp_0.Read(param1, lookup); this.options.Add(tmp_0); } param1.ReadShort(); this.killerName = param1.ReadUTF(); this.playerShipAlias = param1.ReadUTF(); this.cause = lookup.Lookup(param1) as DestructionTypeModule; this.cause.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.definition = lookup.Lookup(param1) as QuestDefinitionModule; this.definition.Read(param1, lookup); this.ratings.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as QuestChallengeRatingModule; tmp_0.Read(param1, lookup); this.ratings.Add(tmp_0); } param1.ReadShort(); this.playersRating = lookup.Lookup(param1) as QuestChallengeRatingModule; this.playersRating.Read(param1, lookup); param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.videoId = param1.ReadInt(); this.videoId = param1.Shift(this.videoId, 21); this.textKeys.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = param1.ReadUTF(); this.textKeys.Add(tmp_0); } this.windowId = param1.ReadInt(); this.windowId = param1.Shift(this.windowId, 26); this.showButtons = param1.ReadBoolean(); this.alignement = lookup.Lookup(param1) as AlignmentModule; this.alignement.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_848 = param1.ReadInt(); this.var_848 = param1.Shift(this.var_848, 31); this.showTooltipCooldownTimer = param1.ReadBoolean(); this.status = lookup.Lookup(param1) as ClientUISlotBarCategoryItemStatusModule; this.status.Read(param1, lookup); this.timer = lookup.Lookup(param1) as ClientUISlotBarCategoryItemTimerModule; this.timer.Read(param1, lookup); this.var_1273 = lookup.Lookup(param1) as CooldownTypeModule; this.var_1273.Read(param1, lookup); this.actionStyle = param1.ReadShort(); param1.ReadShort(); param1.ReadShort(); this.counterType = param1.ReadShort(); }
public override void Read(IDataInput param1, ICommandLookup lookup) { base.Read(param1, lookup); this.var_3975 = param1.ReadInt(); this.var_3975 = param1.Shift(this.var_3975, 12); this.var_2297 = param1.ReadInt(); this.var_2297 = param1.Shift(this.var_2297, 3); this.hp = param1.ReadInt(); this.hp = param1.Shift(this.hp, 16); this.shield = param1.ReadInt(); this.shield = param1.Shift(this.shield, 19); this.name_113 = param1.ReadInt(); this.name_113 = param1.Shift(this.name_113, 6); this.var_718 = param1.ReadInt(); this.var_718 = param1.Shift(this.var_718, 5); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_830 = param1.ReadInt(); this.var_830 = param1.Shift(this.var_830, 8); param1.ReadShort(); this.var_3910 = param1.ReadInt(); this.var_3910 = param1.Shift(this.var_3910, 10); this.var_964 = lookup.Lookup(param1) as FactionModule; this.var_964.Read(param1, lookup); this.var_1917 = param1.ReadInt(); this.var_1917 = param1.Shift(this.var_1917, 8); this.var_4596 = lookup.Lookup(param1) as FactionModule; this.var_4596.Read(param1, lookup); this.var_2803 = param1.ReadInt(); this.var_2803 = param1.Shift(this.var_2803, 6); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.mapId = param1.ReadInt(); this.mapId = param1.Shift(this.mapId, 17); this.currentNpcOnMap = param1.ReadInt(); this.currentNpcOnMap = param1.Shift(this.currentNpcOnMap, 30); this.maxNpcAmountForMap = param1.ReadInt(); this.maxNpcAmountForMap = param1.Shift(this.maxNpcAmountForMap, 25); this.currentNpcKills = param1.ReadInt(); this.currentNpcKills = param1.Shift(this.currentNpcKills, 21); this.killNpcId = param1.ReadInt(); this.killNpcId = param1.Shift(this.killNpcId, 15); this.spawnNpcId = param1.ReadInt(); this.spawnNpcId = param1.Shift(this.spawnNpcId, 21); param1.ReadShort(); }
public override void Read(IDataInput param1, ICommandLookup lookup) { base.Read(param1, lookup); this.maximized = param1.ReadBoolean(); this.height = param1.ReadInt(); this.height = param1.Shift(this.height, 9); this.var_1759 = param1.ReadUTF(); this.width = param1.ReadInt(); this.width = param1.Shift(this.width, 13); this.var_2374 = param1.ReadInt(); this.var_2374 = param1.Shift(this.var_2374, 21); this.var_514 = param1.ReadInt(); this.var_514 = param1.Shift(this.var_514, 11); this.helpText = lookup.Lookup(param1) as ClientUITooltipsCommand; this.helpText.Read(param1, lookup); param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.isNearSpacestation = param1.ReadBoolean(); this.jumpVoucherCount = param1.ReadInt(); this.jumpVoucherCount = param1.Shift(this.jumpVoucherCount, 26); this.ships.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as ShipWarpModule; tmp_0.Read(param1, lookup); this.ships.Add(tmp_0); } this.uridium = param1.ReadInt(); this.uridium = param1.Shift(this.uridium, 23); param1.ReadShort(); param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.ownerClan = param1.ReadUTF(); this.battleStationName = param1.ReadUTF(); param1.ReadShort(); this.battleStationId = param1.ReadInt(); this.battleStationId = param1.Shift(this.battleStationId, 30); this.affiliatedFaction = lookup.Lookup(param1) as FactionModule; this.affiliatedFaction.Read(param1, lookup); this.mapAssetId = param1.ReadInt(); this.mapAssetId = param1.Shift(this.mapAssetId, 7); this.totalSeconds = param1.ReadInt(); this.totalSeconds = param1.Shift(this.totalSeconds, 20); param1.ReadShort(); this.secondsLeft = param1.ReadInt(); this.secondsLeft = param1.Shift(this.secondsLeft, 25); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.displaySettingsModule = lookup.Lookup(param1) as DisplaySettingsCommand; this.displaySettingsModule.Read(param1, lookup); this.windowSettingsModule = lookup.Lookup(param1) as WindowSettingsModule; this.windowSettingsModule.Read(param1, lookup); param1.ReadShort(); this.gameplaySettingsModule = lookup.Lookup(param1) as GameplaySettingsModule; this.gameplaySettingsModule.Read(param1, lookup); param1.ReadShort(); this.audioSettingsModule = lookup.Lookup(param1) as AudioSettingsModule; this.audioSettingsModule.Read(param1, lookup); this.var_3182 = lookup.Lookup(param1) as class_704; this.var_3182.Read(param1, lookup); this.qualitySettingsModule = lookup.Lookup(param1) as QualitySettingsModule; this.qualitySettingsModule.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { param1.ReadShort(); this.upgradeLevel = param1.ReadInt(); this.upgradeLevel = param1.Shift(this.upgradeLevel, 11); this.amount = param1.ReadDouble(); this.var_1549.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as class_586; tmp_0.Read(param1, lookup); this.var_1549.Add(tmp_0); } this.itemId = param1.ReadDouble(); this.lootId = param1.ReadUTF(); this.isNew = param1.ReadBoolean(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_2860 = param1.ReadDouble(); this.name = param1.ReadUTF(); this.var_3909 = param1.ReadDouble(); this.var_302 = param1.ReadInt(); this.var_302 = param1.Shift(this.var_302, 23); this.var_4302 = param1.ReadInt(); this.var_4302 = param1.Shift(this.var_4302, 10); this.var_4837 = param1.ReadInt(); this.var_4837 = param1.Shift(this.var_4837, 7); this.var_720 = param1.ReadInt(); this.var_720 = param1.Shift(this.var_720, 31); this.var_4777 = param1.ReadInt(); this.var_4777 = param1.Shift(this.var_4777, 6); param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.displayResources = param1.ReadBoolean(); this.name_42 = param1.ReadInt(); this.name_42 = param1.Shift(this.name_42, 29); this.displayPlayerName = param1.ReadBoolean(); this.displaySetting3DqualityTextures = param1.ReadInt(); this.displaySetting3DqualityTextures = param1.Shift(this.displaySetting3DqualityTextures, 20); this.name_13 = param1.ReadInt(); this.name_13 = param1.Shift(this.name_13, 12); this.displaySetting3DqualityLights = param1.ReadInt(); this.displaySetting3DqualityLights = param1.Shift(this.displaySetting3DqualityLights, 11); this.displayChat = param1.ReadBoolean(); param1.ReadShort(); this.var_2596 = param1.ReadBoolean(); this.var_1379 = param1.ReadBoolean(); this.displaySetting3DqualityEffects = param1.ReadInt(); this.displaySetting3DqualityEffects = param1.Shift(this.displaySetting3DqualityEffects, 28); this.showNotOwnedItems = param1.ReadBoolean(); param1.ReadShort(); this.preloadUserShips = param1.ReadBoolean(); this.var_1948 = param1.ReadBoolean(); this.displayHitpointBubbles = param1.ReadBoolean(); this.displaySetting3DsizeTextures = param1.ReadInt(); this.displaySetting3DsizeTextures = param1.Shift(this.displaySetting3DsizeTextures, 23); this.displayBoxes = param1.ReadBoolean(); this.proActionBarKeyboardInputEnabled = param1.ReadBoolean(); this.displayDrones = param1.ReadBoolean(); this.displaySetting3DqualityAntialias = param1.ReadInt(); this.displaySetting3DqualityAntialias = param1.Shift(this.displaySetting3DqualityAntialias, 24); this.notSet = param1.ReadBoolean(); this.var_3069 = param1.ReadBoolean(); this.displayCargoboxes = param1.ReadBoolean(); this.displayNotifications = param1.ReadBoolean(); this.proActionBarEnabled = param1.ReadBoolean(); this.var_1406 = param1.ReadBoolean(); this.proActionBarAutohideEnabled = param1.ReadBoolean(); this.var_3558 = param1.ReadBoolean(); this.name_161 = param1.ReadBoolean(); this.var_55 = param1.ReadBoolean(); this.var_3236 = param1.ReadBoolean(); this.displayPenaltyCargoboxes = param1.ReadBoolean(); this.displaySetting3DtextureFiltering = param1.ReadInt(); this.displaySetting3DtextureFiltering = param1.Shift(this.displaySetting3DtextureFiltering, 22); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_923 = param1.ReadInt(); this.var_923 = param1.Shift(this.var_923, 29); this.var_546 = param1.ReadShort(); this.opponent = lookup.Lookup(param1) as FactionModule; this.opponent.Read(param1, lookup); this.name_99 = param1.ReadInt(); this.name_99 = param1.Shift(this.name_99, 22); this.var_2726 = param1.ReadInt(); this.var_2726 = param1.Shift(this.var_2726, 1); this.var_3605 = param1.ReadInt(); this.var_3605 = param1.Shift(this.var_3605, 14); this.var_3932 = param1.ReadInt(); this.var_3932 = param1.Shift(this.var_3932, 12); this.var_2050 = param1.ReadInt(); this.var_2050 = param1.Shift(this.var_2050, 2); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.damage = param1.ReadInt(); this.damage = param1.Shift(this.damage, 17); this.skilled = param1.ReadBoolean(); this.victimId = param1.ReadInt(); this.victimId = param1.Shift(this.victimId, 28); this.victimHitpoints = param1.ReadInt(); this.victimHitpoints = param1.Shift(this.victimHitpoints, 25); this.victimNanoHull = param1.ReadInt(); this.victimNanoHull = param1.Shift(this.victimNanoHull, 16); this.attackerId = param1.ReadInt(); this.attackerId = param1.Shift(this.attackerId, 18); this.attackType = lookup.Lookup(param1) as AttackTypeModule; this.attackType.Read(param1, lookup); this.victimShield = param1.ReadInt(); this.victimShield = param1.Shift(this.victimShield, 2); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.maxPlayerPerFaction = param1.ReadInt(); this.maxPlayerPerFaction = param1.Shift(this.maxPlayerPerFaction, 16); param1.ReadShort(); this.matchState = param1.ReadShort(); this.remainingTickets = param1.ReadInt(); this.remainingTickets = param1.Shift(this.remainingTickets, 10); this.matchId = param1.ReadInt(); this.matchId = param1.Shift(this.matchId, 18); this.playersInQueue = param1.ReadInt(); this.playersInQueue = param1.Shift(this.playersInQueue, 4); this.playersOfOwnFaction = param1.ReadInt(); this.playersOfOwnFaction = param1.Shift(this.playersOfOwnFaction, 5); this.totalTickets = param1.ReadInt(); this.totalTickets = param1.Shift(this.totalTickets, 25); param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_4576 = param1.ReadInt(); this.var_4576 = param1.Shift(this.var_4576, 16); this.protectionZoneActive = param1.ReadBoolean(); this.var_3778 = param1.ReadInt(); this.var_3778 = param1.Shift(this.var_3778, 15); this.var_3470 = param1.ReadInt(); this.var_3470 = param1.Shift(this.var_3470, 11); this.hitpointsLowWarning = param1.ReadBoolean(); param1.ReadShort(); this.radiationWarning = param1.ReadBoolean(); this.repairBotActive = param1.ReadBoolean(); this.repairBotName = param1.ReadUTF(); this.var_19 = param1.ReadInt(); this.var_19 = param1.Shift(this.var_19, 1); param1.ReadShort(); }
/// <summary> /// Initializes a new instance of the <see cref="CommandRunner"/> class. /// </summary> /// <param name="parser">The parser.</param> /// <param name="lookup">The lookup.</param> public CommandRunner(ICommandParser parser, ICommandLookup lookup) { _parser = parser; _lookup = lookup; }