/// <summary> /// Sets the color of the given editor. /// </summary> /// <param name="control">The <see cref="IColourEditor"/> to update.</param> /// <param name="sender">The <see cref="IColourEditor"/> triggering the update.</param> protected virtual void SetColour(IColourEditor control, IColourEditor sender) { if (control != null && control != sender) { control.Colour = sender.Colour; } }
/// <summary> /// Synchronizes linked components with the specified <see cref="IColourEditor"/>. /// </summary> /// <param name="sender">The <see cref="IColourEditor"/> triggering the update.</param> protected virtual void Synchronise(IColourEditor sender) { if (!this.LockUpdates) { try { this.LockUpdates = true; this.SetColour(this.ColourGrid, sender); this.SetColour(this.ColourWheel, sender); this.SetColour(this.ScreenColourPicker, sender); this.SetColour(this.ColourEditor, sender); this.SetColour(this.LightnessColourSlider, sender); } finally { this.LockUpdates = false; } } }
/// <summary> /// Binds events for the specified editor. /// </summary> /// <param name="control">The <see cref="IColourEditor"/> to bind to.</param> protected virtual void BindEvents(IColourEditor control) { control.ColourChanged += this.ColourChangedHandler; }