public ActivityController( IPrepOpsDataAccess prepOpsDataAccess, UserManager<ApplicationUser> userManager, IClosestLocations closestLocations) { _prepOpsDataAccess = prepOpsDataAccess; _userManager = userManager; }
public ActivityController( IAllReadyDataAccess allReadyDataAccess, UserManager<ApplicationUser> userManager, IClosestLocations closestLocations) { _allReadyDataAccess = allReadyDataAccess; _userManager = userManager; }
public ActivityApiController(IAllReadyDataAccess allReadyDataAccess, //GeoService geoService, IClosestLocations closestLocations) { _allReadyDataAccess = allReadyDataAccess; //_geoService = geoService; _closestLocations = closestLocations; }
public ActivityApiController(IAllReadyDataAccess allReadyDataAccess, UserManager<ApplicationUser> userManager, //GeoService geoService, IClosestLocations closestLocations) { _allReadyDataAccess = allReadyDataAccess; _userManager = userManager; //_geoService = geoService; _closestLocations = closestLocations; }
public ActivityApiController(IPrepOpsDataAccess prepOpsDataAccess, UserManager <ApplicationUser> userManager, //GeoService geoService, IClosestLocations closestLocations) { _prepOpsDataAccess = prepOpsDataAccess; _userManager = userManager; //_geoService = geoService; _closestLocations = closestLocations; }
public ActivityApiController(IPrepOpsDataAccess prepOpsDataAccess, UserManager<ApplicationUser> userManager, //GeoService geoService, IClosestLocations closestLocations) { _prepOpsDataAccess = prepOpsDataAccess; _userManager = userManager; //_geoService = geoService; _closestLocations = closestLocations; }
public ActivityController( IAllReadyDataAccess allReadyDataAccess, IClosestLocations closestLocations) { _allReadyDataAccess = allReadyDataAccess; }
public ClosestLocationsController(IClosestLocations closestLocations) { _closestLocations = closestLocations; }
public ClosestLocationsController(IClosestLocations closestLocations) { _closestLocations = closestLocations; }
public ActivityController( IAllReadyDataAccess allReadyDataAccess, IClosestLocations closestLocations) { _allReadyDataAccess = allReadyDataAccess; }