protected void startGameHandler(UserThread client, CSMessage msg) { try { CSUser user = (CSUser)msg.get(MessageType.USER); bool play = (bool)msg.get(MessageType.PLAY_GAME); client.To = null; client.Froms.Clear(); if (view.isOpened()) { view.startGameHandler(user, play); } } catch (Exception e) { log(Severiry.ERROR, "Controller[StartGame] - " + e.Message); } }