public Server() { antiGCList = new List <object>(); IRCCommands = new IRCCommandList(); BaseIRCLib.Database.SetDatabase(this); BaseIRCLib.Server.SetServer(this); Steamworks.Load(); steamClient = Steamworks.CreateInterface <ISteamClient009>("SteamClient009"); clientEngine = Steamworks.CreateInterface <IClientEngine>("CLIENTENGINE_INTERFACE_VERSION001"); pipe = steamClient.CreateSteamPipe(); user = steamClient.ConnectToGlobalUser(pipe); clientFriends = Steamworks.CastInterface <IClientFriends>(clientEngine.GetIClientFriends(user, pipe, "CLIENTFRIENDS_INTERFACE_VERSION001")); clientUser = Steamworks.CastInterface <ISteamUser014>(steamClient.GetISteamUser(user, pipe, "SteamUser014")); //clientUser = Steamworks.CastInterface<IClientUser>(clientEngine.GetIClientUser(user, pipe, "CLIENTUSER_INTERFACE_VERSION001")); Callback <PersonaStateChange_t> stateChange = new Callback <PersonaStateChange_t>(StateChange, PersonaStateChange_t.k_iCallback); Callback <FriendChatMsg_t> friendMessage = new Callback <FriendChatMsg_t>(FriendMessage, FriendChatMsg_t.k_iCallback); Callback <ChatRoomMsg_t> chatMessage = new Callback <ChatRoomMsg_t>(ChatMessage, ChatRoomMsg_t.k_iCallback); Callback <ChatMemberStateChange_t> chatResult = new Callback <ChatMemberStateChange_t>(ChatResult, ChatMemberStateChange_t.k_iCallback); Callback <ChatRoomInvite_t> chatInvite = new Callback <ChatRoomInvite_t>(ChatInvite, ChatRoomInvite_t.k_iCallback); if (File.Exists("clients.list")) { clientList = ClientList.LoadClients("clients.list"); } else { clientList = new ClientList(); clientList.Save("clients.list"); } foreach (string f in Directory.GetFiles(Path.Combine(Directory.GetCurrentDirectory(), "Commands"), "*.dll")) { Assembly fA = Assembly.LoadFile(f); foreach (Type m in fA.GetTypes()) { object a = fA.CreateInstance(m.FullName); if (a == null) { Console.WriteLine("Skipping implementation of {0}", m.Name); continue; } antiGCList.Add(a); RegisterCommands(a); } } }
public bool GetInterface() { steamFriends = Steamworks.CastInterface<ISteamFriends002>( steamClient.GetISteamFriends( user, pipe, "SteamFriends002" ) ); if ( steamFriends == null ) return false; clientFriends = Steamworks.CastInterface<IClientFriends>( clientEngine.GetIClientFriends( user, pipe, "CLIENTFRIENDS_INTERFACE_VERSION001" ) ); if ( clientFriends == null ) return false; VTable vTable = new VTable( clientFriends.Interface ); getChatMsg = vTable.GetFunc<NativeGetChatRoomEntry>( 99 ); getChatName = vTable.GetFunc<NativeGetChatRoomName>( 117 ); groupChatEnabled = true; groupStatusMsg = "Enabled with vtable offsets. (Dangerous)"; CallbackDispatcher.SpawnDispatchThread( pipe ); return true; }
public static int Main() { //Environment.SetEnvironmentVariable("SteamAppId", "730"); Console.Write("Loading Steam2 and Steam3... "); if (Steamworks.Load(true)) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed"); return(-1); } Console.WriteLine("\nSteam2 tests:"); ISteam006 steam006 = Steamworks.CreateSteamInterface <ISteam006>(); if (steam006 == null) { Console.WriteLine("steam006 is null !"); return(-1); } TSteamError steamError = new TSteamError(); Console.Write("GetVersion: "); StringBuilder version = new StringBuilder(); if (steam006.GetVersion(version) != 0) { Console.WriteLine("Ok (" + version.ToString() + ")"); } else { Console.WriteLine("Failed"); return(-1); } steam006.ClearError(ref steamError); Console.Write("Startup: "); if (steam006.Startup(0, ref steamError) != 0) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (" + steamError.szDesc + ")"); return(-1); } Console.Write("OpenTmpFile: "); uint hFile = 0; if ((hFile = steam006.OpenTmpFile(ref steamError)) != 0) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (" + steamError.szDesc + ")"); return(-1); } Console.Write("WriteFile: "); byte[] fileContent = System.Text.UTF8Encoding.UTF8.GetBytes("test"); if (steam006.WriteFile(fileContent, (uint)fileContent.Length, hFile, ref steamError) == fileContent.Length) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (" + steamError.szDesc + ")"); return(-1); } Console.Write("CloseFile: "); if (steam006.CloseFile(hFile, ref steamError) == 0) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (" + steamError.szDesc + ")"); return(-1); } Console.WriteLine("\nSteam3 tests:"); ISteamClient012 steamclient = Steamworks.CreateInterface <ISteamClient012>(); ISteamClient009 steamclient9 = Steamworks.CreateInterface <ISteamClient009>(); if (steamclient == null) { Console.WriteLine("steamclient is null !"); return(-1); } IClientEngine clientengine = Steamworks.CreateInterface <IClientEngine>(); if (clientengine == null) { Console.WriteLine("clientengine is null !"); return(-1); } Console.ReadKey(); int pipe = steamclient.CreateSteamPipe(); if (pipe == 0) { Console.WriteLine("Failed to create a pipe"); return(-1); } int user = steamclient.ConnectToGlobalUser(pipe); if (user == 0 || user == -1) { Console.WriteLine("Failed to connect to global user"); return(-1); } ISteamUser016 steamuser = steamclient.GetISteamUser <ISteamUser016>(user, pipe); if (steamuser == null) { Console.WriteLine("steamuser is null !"); return(-1); } ISteamUtils005 steamutils = steamclient.GetISteamUtils <ISteamUtils005>(pipe); if (steamutils == null) { Console.WriteLine("steamutils is null !"); return(-1); } ISteamUserStats002 userstats002 = steamclient.GetISteamUserStats <ISteamUserStats002>(user, pipe); if (userstats002 == null) { Console.WriteLine("userstats002 is null !"); return(-1); } ISteamUserStats010 userstats010 = steamclient.GetISteamUserStats <ISteamUserStats010>(user, pipe); if (userstats010 == null) { Console.WriteLine("userstats010 is null !"); return(-1); } IClientUser clientuser = clientengine.GetIClientUser <IClientUser>(user, pipe); if (clientuser == null) { Console.WriteLine("clientuser is null !"); return(-1); } IClientFriends clientfriends = clientengine.GetIClientFriends <IClientFriends>(user, pipe); if (clientfriends == null) { Console.WriteLine("clientfriends is null !"); return(-1); } //Console.Write("RequestCurrentStats: "); //if (userstats002.RequestCurrentStats(steamutils.GetAppID())) //{ // Console.WriteLine("Ok"); //} //else //{ // Console.WriteLine("Failed"); // return -1; //} uint a = steam006.RequestAccountsByEmailAddressEmail("*****@*****.**", ref steamError); //Console.WriteLine(steamError.nDetailedErrorCode); //Console.ReadLine(); Console.Write("Waiting for stats... "); CallbackMsg_t callbackMsg = new CallbackMsg_t(); bool statsReceived = false; while (!statsReceived) { while (Steamworks.GetCallback(pipe, ref callbackMsg) && !statsReceived) { Console.WriteLine(callbackMsg.m_iCallback); if (callbackMsg.m_iCallback == UserStatsReceived_t.k_iCallback) { UserStatsReceived_t userStatsReceived = (UserStatsReceived_t)Marshal.PtrToStructure(callbackMsg.m_pubParam, typeof(UserStatsReceived_t)); if (userStatsReceived.m_steamIDUser == steamuser.GetSteamID() && userStatsReceived.m_nGameID == steamutils.GetAppID()) { if (userStatsReceived.m_eResult == EResult.k_EResultOK) { Console.WriteLine("Ok"); statsReceived = true; } else { Console.WriteLine("Failed (" + userStatsReceived.m_eResult + ")"); return(-1); } } } Steamworks.FreeLastCallback(pipe); } System.Threading.Thread.Sleep(100); } Console.WriteLine("Stats for the current game :"); uint numStats = userstats002.GetNumStats(steamutils.GetAppID()); for (uint i = 0; i < numStats; i++) { string statName = userstats002.GetStatName(steamutils.GetAppID(), i); ESteamUserStatType statType = userstats002.GetStatType(steamutils.GetAppID(), statName); switch (statType) { case ESteamUserStatType.k_ESteamUserStatTypeINT: { int value = 0; Console.Write("\t" + statName + " "); if (userstats002.GetStat(steamutils.GetAppID(), statName, ref value)) { Console.WriteLine(value); } else { Console.WriteLine("Failed"); return(-1); } break; } case ESteamUserStatType.k_ESteamUserStatTypeFLOAT: { float value = 0; Console.Write("\t" + statName + " "); if (userstats002.GetStat(steamutils.GetAppID(), statName, ref value)) { Console.WriteLine(value); } else { Console.WriteLine("Failed"); return(-1); } break; } } } Console.Write("GetNumberOfCurrentPlayers: "); ulong getNumberOfCurrentPlayersCall = userstats010.GetNumberOfCurrentPlayers(); bool failed = false; while (!steamutils.IsAPICallCompleted(getNumberOfCurrentPlayersCall, ref failed) && !failed) { System.Threading.Thread.Sleep(100); } if (failed) { Console.WriteLine("Failed (IsAPICallCompleted failure)"); return(-1); } IntPtr pData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(NumberOfCurrentPlayers_t))); if (!Steamworks.GetAPICallResult(pipe, getNumberOfCurrentPlayersCall, pData, Marshal.SizeOf(typeof(NumberOfCurrentPlayers_t)), NumberOfCurrentPlayers_t.k_iCallback, ref failed)) { Console.WriteLine("Failed (GetAPICallResult failure: " + steamutils.GetAPICallFailureReason(getNumberOfCurrentPlayersCall) + ")"); return(-1); } NumberOfCurrentPlayers_t numberOfCurrentPlayers = (NumberOfCurrentPlayers_t)Marshal.PtrToStructure(pData, typeof(NumberOfCurrentPlayers_t)); if (!System.Convert.ToBoolean(numberOfCurrentPlayers.m_bSuccess)) { Console.WriteLine("Failed (numberOfCurrentPlayers.m_bSuccess is false)"); return(-1); } Console.WriteLine("Ok (" + numberOfCurrentPlayers.m_cPlayers + ")"); Marshal.FreeHGlobal(pData); //Console.Write("Games running: "); //for(int i = 0; i < clientuser.NumGamesRunning(); i++) //{ // CGameID gameID = clientuser.GetRunningGameID(i); // Console.Write(gameID); // if(i + 1 < clientuser.NumGamesRunning()) // Console.Write(", "); // else // Console.Write("\n"); //} Console.WriteLine("Current user SteamID: " + steamuser.GetSteamID()); FriendSessionStateInfo_t sessionStateInfo = clientfriends.GetFriendSessionStateInfo(clientuser.GetSteamID()); clientfriends.SetPersonaState(EPersonaState.k_EPersonaStateAway); Console.WriteLine("m_uiOnlineSessionInstances: " + sessionStateInfo.m_uiOnlineSessionInstances); Console.WriteLine("m_uiPublishedToFriendsSessionInstance: " + sessionStateInfo.m_uiPublishedToFriendsSessionInstance); Console.Write("RequestFriendProfileInfo: "); ulong requestFriendProfileInfoCall = clientfriends.RequestFriendProfileInfo(steamuser.GetSteamID()); while (!steamutils.IsAPICallCompleted(requestFriendProfileInfoCall, ref failed) && !failed) { System.Threading.Thread.Sleep(100); } if (failed) { Console.WriteLine("Failed (IsAPICallCompleted failure)"); return(-1); } pData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(FriendProfileInfoResponse_t))); if (!Steamworks.GetAPICallResult(pipe, requestFriendProfileInfoCall, pData, Marshal.SizeOf(typeof(FriendProfileInfoResponse_t)), FriendProfileInfoResponse_t.k_iCallback, ref failed)) { Console.WriteLine("Failed (GetAPICallResult failure: " + steamutils.GetAPICallFailureReason(requestFriendProfileInfoCall) + ")"); return(-1); } FriendProfileInfoResponse_t friendProfileInfoResponse = (FriendProfileInfoResponse_t)Marshal.PtrToStructure(pData, typeof(FriendProfileInfoResponse_t)); if (friendProfileInfoResponse.m_eResult != EResult.k_EResultOK) { Console.WriteLine("Failed (friendProfileInfoResponse.m_eResult = " + friendProfileInfoResponse.m_eResult + ")"); return(-1); } if (friendProfileInfoResponse.m_steamIDFriend == clientuser.GetSteamID()) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (SteamIDs doesn't match)"); } Marshal.FreeHGlobal(pData); return(0); }
private int LoadSteam() { if (Steamworks.Load(true)) { Console.WriteLine("Ok, Steam Works!"); } else { MessageBox.Show("Failed, Steam Works!"); Console.WriteLine("Failed, Steam Works!"); return(-1); } steam006 = Steamworks.CreateSteamInterface <ISteam006>(); TSteamError steamError = new TSteamError(); version = new StringBuilder(); steam006.ClearError(ref steamError); steamclient = Steamworks.CreateInterface <ISteamClient012>(); clientengine = Steamworks.CreateInterface <IClientEngine>(); pipe = steamclient.CreateSteamPipe(); user = steamclient.ConnectToGlobalUser(pipe); steamuser = steamclient.GetISteamUser <ISteamUser016>(user, pipe); steamutils = steamclient.GetISteamUtils <ISteamUtils005>(pipe); userstats002 = steamclient.GetISteamUserStats <ISteamUserStats002>(user, pipe); userstats010 = steamclient.GetISteamUserStats <ISteamUserStats010>(user, pipe); steamfriends013 = steamclient.GetISteamFriends <ISteamFriends013>(user, pipe); steamfriends002 = steamclient.GetISteamFriends <ISteamFriends002>(user, pipe); clientuser = clientengine.GetIClientUser <IClientUser>(user, pipe); clientfriends = clientengine.GetIClientFriends <IClientFriends>(user, pipe); Console.WriteLine("\nSteam2 tests:"); if (steam006 == null) { Console.WriteLine("steam006 is null !"); return(-1); } Console.Write("GetVersion: "); if (steam006.GetVersion(version, (uint)version.Capacity) != 0) { Console.WriteLine("Ok (" + version.ToString() + "), Version!"); } else { Console.WriteLine("Failed, Get Version!"); return(-1); } Console.WriteLine("\nSteam3 tests:"); if (steamclient == null) { Console.WriteLine("steamclient is null !"); return(-1); } if (clientengine == null) { Console.WriteLine("clientengine is null !"); return(-1); } if (pipe == 0) { Console.WriteLine("Failed to create a pipe"); return(-1); } if (user == 0 || user == -1) { Console.WriteLine("Failed to connect to global user"); return(-1); } if (steamuser == null) { Console.WriteLine("steamuser is null !"); return(-1); } if (steamutils == null) { Console.WriteLine("steamutils is null !"); return(-1); } if (userstats002 == null) { Console.WriteLine("userstats002 is null !"); return(-1); } if (userstats010 == null) { Console.WriteLine("userstats010 is null !"); return(-1); } if (steamfriends013 == null) { Console.WriteLine("steamfriends013 is null !"); return(-1); } if (clientuser == null) { Console.WriteLine("clientuser is null !"); return(-1); } if (clientfriends == null) { Console.WriteLine("clientfriends is null !"); return(-1); } if (steamfriends002 == null) { Console.WriteLine("steamfriends002 is nulll!"); return(-1); } Console.Write("RequestCurrentStats: "); if (userstats002.RequestCurrentStats(steamutils.GetAppID())) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed"); return(-1); } return(0); }
public bool GetInterface() { steamFriends = Steamworks.CastInterface <ISteamFriends002>(steamClient.GetISteamFriends(user, pipe, "SteamFriends002")); if (steamFriends == null) { return(false); } clientFriends = Steamworks.CastInterface <IClientFriends>(clientEngine.GetIClientFriends(user, pipe, "CLIENTFRIENDS_INTERFACE_VERSION001")); if (clientFriends == null) { return(false); } VTScan vtScan = new VTScan(clientFriends.Interface); if (vtScan.Init()) { /* * .text:3809F73D 6A 00 push 0 * .text:3809F73F 68 62 D4 46 38 push offset unk_3846D462 * .text:3809F744 68 95 03 00 00 push 394h * .text:3809F749 68 40 E7 3C 38 push offset aEBuild_slav_20 ; "e:\\build_slave\\steam_rel_client_win32\\b"... * .text:3809F74E 6A 00 push 0 * .text:3809F750 68 90 E7 3C 38 push offset asc_383CE790 ; "Assertion Failed: bufRet.GetUint8() == "... * .text:3809F755 FF 15 44 E5 37 38 call ds:AssertMsgImplementation */ var results = vtScan.DoScan <NativeGetChatRoomEntry>( "\x6A\x00\x68\x62\xD4\x46\x38\x68\x83\x03\x00\x00\x68\x40\xE7\x3C\x38\x6A\x00\x68\x90\xE7\x3C\x38\xFF\x15\x44\xE5\x37\x38", "xxx????xxxxxx????xxx????xx????" ); bool foundFirst = false; if (results.Count == 0) { groupStatusMsg = "Error: Unable to scan for GetChatRoomEntry"; } else { if (results.Count > 1) { groupStatusMsg = "Error: Scan for GetChatRoomEntry gave multiple results!"; } else { getChatMsg = results[0].Delegate; foundFirst = true; } } /* * .text:380A06A4 6A 00 push 0 * .text:380A06A6 68 69 D4 46 38 push offset unk_3846D469 * .text:380A06AB 68 AB 03 00 00 push 3AAh * .text:380A06B0 68 40 E7 3C 38 push offset aEBuild_slav_20 ; "e:\\build_slave\\steam_rel_client_win32\\b"... * .text:380A06B5 6A 00 push 0 * .text:380A06B7 68 90 E7 3C 38 push offset asc_383CE790 ; "Assertion Failed: bufRet.GetUint8() == "... * .text:380A06BC FF 15 44 E5 37 38 call ds:AssertMsgImplementation */ var results2 = vtScan.DoScan <NativeGetChatRoomName>( "\x6A\x00\x68\x69\xD4\x46\x38\x68\x99\x03\x00\x00\x68\x40\xE7\x3C\x38\x6A\x00\x68\x90\xE7\x3C\x38\xFF\x15\x44\xE5\x37\x38", "xxx????xxxxxx????xxx????xx????" ); if (results2.Count == 0) { groupStatusMsg = "Error: Unable to scan for GetChatRoomName"; } else { if (results2.Count > 1) { groupStatusMsg = "Error: Scan for GetChatRoomName gave multiple results!"; } else { getChatName = results2[0].Delegate; groupChatEnabled = foundFirst && true; } } } else { groupStatusMsg = "Error: Unable to initialize scan!"; } CallbackDispatcher.SpawnDispatchThread(pipe); return(true); }