public static IObjectPlugin create(IClientBase m) { return(new lgGDPets(m as gameManager)); }
public static IObjectPlugin create(IClientBase m) { return(new UIOutGameLoading(m as muUIClient)); }
public static InGameItemMsgs create(IClientBase m) { return(new InGameItemMsgs(m)); }
public static InGameMissionMsgs create(IClientBase m) { return(new InGameMissionMsgs(m)); }
public static LGGDActivity create(IClientBase m) { return(new LGGDActivity(m as gameManager)); }
public static IObjectPlugin create(IClientBase m) { return(new GRUsrplayerAvatar(m as muGRClient)); }
public InGameGeneralMsgs(IClientBase m) : base(m) { }
public static IObjectPlugin create(IClientBase m) { return(new shopInfo(m as muNetCleint)); }
public static IObjectPlugin create(IClientBase m) { return(new ClientTriggerConf(m as ClientConfig)); }
public static IObjectPlugin create(IClientBase m) { return(new SkillConf(m as ClientConfig)); }
public static IObjectPlugin create(IClientBase m) { return(new MUlgGDVendor(m as gameManager)); }
public InGameOlAwardMsgs(IClientBase m) : base(m) { }
public static InGameOlAwardMsgs create(IClientBase m) { return(new InGameOlAwardMsgs(m)); }
public static IObjectPlugin create(IClientBase m) { return(new ClientSystemOpenConf(m as ClientConfig)); }
public InGameMapMsgs(IClientBase m) : base(m) { }
public static IObjectPlugin create(IClientBase m) { return(new LGSkill(m as gameManager)); }
public static ClientActivityViewConf create(IClientBase m) { return(new ClientActivityViewConf(m as ClientConfig)); }
public static IObjectPlugin create(IClientBase m) { return(new SvrMissionConfig(m as ClientConfig)); }
public static IObjectPlugin create(IClientBase m) { return(new MonsterConfig(m as ClientConfig)); }
public configParser(ClientConfig m) { m_mgr = m as IClientBase; }
public static IObjectPlugin create( IClientBase m ) { return new sceneCtrlAvatarNpc( m as muGRClient ); }
public static ClientVipConf create(IClientBase m) { return(new ClientVipConf(m as ClientConfig)); }
public outGameMsgs(IClientBase m) : base(m) { outGameMsgs.instance = this; }
public InGameItemMsgs(IClientBase m) : base(m) { }
public static outGameMsgs create(IClientBase m) { return(new outGameMsgs(m)); }
public InGameMissionMsgs(IClientBase m) : base(m) { }
public static IObjectPlugin create(IClientBase m) { return(new LGGRAvatarMonster(m as muGRClient)); }
public static InGameGeneralMsgs create(IClientBase m) { return(new InGameGeneralMsgs(m)); }
public InGameTeamMsgs(IClientBase m) : base(m) { }