/// <inheritdoc /> public void ProcessChunk(IReadOnlySkyIslandMapChunk chunk) { IChunkProcessorContracts.ProcessChunk(chunk); // TODO need to actually implement the image phase, assuming I actually care anymore throw new NotImplementedException(); }
/// <inheritdoc /> public void ProcessChunk(IReadOnlySkyIslandMapChunk chunk) { IChunkProcessorContracts.ProcessChunk(chunk); // find min/max of this chunk var localStats = new SkyIslandMapStatsAggregator(); foreach (var mapValues in chunk.MapsLocalView.Select(pair => pair.Value)) { localStats.Update(mapValues); } // update shared min/max values thus found across all chunks lock (this.stats) { this.stats.Update(localStats.Min); this.stats.Update(localStats.Max); } }