예제 #1
0
 public ChessCommandProcessor(IChessRenderEngine renderEngine)
 {
     RenderEngine = renderEngine;
 }
예제 #2
0
 static ChessConsoleCommander()
 {
     Render    = new ConsoleRenderEngine();
     Commander = new ChessCommandProcessor(Render);
     Render.OnAsyncMessageWasShown += Render_OnAsyncMessageWasShown;
 }