public override bool OnInit(EEBLInitEvent e) { chat = e.GetChatQueue(); chat.SendChat(ChatPriority.NORMAL, "Hello World!"); return(base.OnInit(e)); }
private void HiPlayer_OnPlayerJoin(EEBLAPI.Player.IPlayer player, EEBLAPI.Message.IMessageAdd message) { chat.SendChat(ChatPriority.NORMAL, "Hello " + player.Username); }