public HomeController( ICPUService cpuService, IMotherboardService motherboardService, IGPUService gpuService) { this.cpuService = cpuService; this.motherboardService = motherboardService; this.gpuService = gpuService; }
public CPUController(ICPUService cpuService, IWebHostEnvironment hostEnvironment, ICPUSocketService cpuSocketService, IManufacturerService manufacturerService, IComputerAssemblyService assemblyService, IUserService userService) { _cpuService = cpuService; _webHostEnvironment = hostEnvironment; _cpuSocketService = cpuSocketService; _manufacturerService = manufacturerService; _assemblyService = assemblyService; _userService = userService; }
public SoftwareController(ISoftwareService powerSupplyService, IWebHostEnvironment hostEnvironment, IPublisherService publisherService, IDeveloperService developerService, ICPUService cpuService, IVideoCardService videoCardService, IComputerAssemblyService computerAssemblyService, IUserService userService) { _softwareService = powerSupplyService; _webHostEnvironment = hostEnvironment; _publisherService = publisherService; _developerService = developerService; _cpuService = cpuService; _videoCardService = videoCardService; _computerAssemblyService = computerAssemblyService; _userService = userService; }
public void Dispose() { _service = null; _mockCPURepo = null; _mockComponentRepo = null; _win32Processor1 = null; _win32Processor2 = null; _win32Processor3 = null; _win32Processors = null; _cpu1 = null; _cpu2 = null; _cpu3 = null; _cpus = null; GC.SuppressFinalize(this); }
public CPUsController(ICPUService cpuService) { this.cpuService = cpuService; }
public CPUsController(ICPUService service, IMapper mapper) { Service = service; Mapper = mapper; }
private void SetupService() { _service = new CPUService(_mockCPURepo.Object, _mockComponentRepo.Object); }