예제 #1
0
    void RpcClearParticipantList()
    {
        ICLobbyController lobbyController = GameObject.Find("Lobby").GetComponent <ICLobbyController>();

        if (lobbyController.isClient)
        {
            lobbyController.participantList.items.Clear();
        }
    }
예제 #2
0
    void RpcAddParticipant(string key, string value)
    {
        ICLobbyController lobbyController = GameObject.Find("Lobby").GetComponent <ICLobbyController>();

        if (lobbyController.isClient)
        {
            lobbyController.participantList.items.Add(key, value);
        }
    }
예제 #3
0
    void CmdUpdateClientList()
    {
        ICLobbyController lobbyController = GameObject.Find("Lobby").GetComponent <ICLobbyController>();

        RpcClearParticipantList();
        foreach (var item in lobbyController.participantList.items)
        {
            RpcAddParticipant(item.Key, item.Value);
        }
    }